====== CREATING DISEASES ====== ===== Core Disease Design ===== ☐ **NAMES** \\ What do people call this disease? ☐ **CONDITIONS** \\ At each stage of the progression, what effects or conditions manifest? ☐ **HOOKS / SECRETS** \\ What potential adventure hooks or secrets does this disease harbor? ===== Additional Optional Design ===== ☐ **ENVIRONMENT** \\ Where can you be exposed to this disease? ☐ **LOCATION** \\ Where can you be exposed to this disease? ☐ **CARRIER** \\ Is this diseased carried by some plant or animal? ☐ **EXPOSURE** \\ What actions cause a chance of exposure? ☐ **TARGETS** \\ What plants or animals does this disease target? ☐ **IMMUNITY** \\ Who or what is immune to this disease, and why? ☐ **INFECTION** \\ How easy is it to catch this disease? ☐ **INCUBATION** \\ How many days does it take for the disease to manifest? ☐ **PROGRESSION** \\ What stages does this disease progress through? ☐ **SYMPTOMS** \\ At each stage of the progression, what symptoms manifest? ☐ **CURABILITY** \\ How easy or hard is this disease to treat or cure? ☐ **RECOVERY** \\ What is recovery from this disease like? ☐ **TREATMENTS** \\ What treatments allow recovery to begin? ☐ **RESIDUALS** \\ Are there any residual effects? ☐ **RESPONSES** \\ What customs, superstitions, phobias, or laws are triggered by this disease? ===== Salvage Space: Disease ===== ◢ [[:salvage_space:disease|Salvage Space: Disease]] ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#terrain_04.t|References: Terrains]] ~~DISCUSSION~~