====== Creating Floorplan Maps ====== Floorplans include dungeon maps, modern location maps such as bars, hotels, or houses, and futuristic deckplans for starships or space stations. Keyed floorplan maps provide the basis for [[creating battle maps]]. Visualize each of the spaces from the Adventurer's point of view. Consider each of the following design possibilities: ==== Appearance / Senses ==== What do the Adventurers see? * Size? Maximum occupants? * What scale to use? * Floors? * Walls? * Entries? Exits? * Archways? Doors? Hatchways? * Windows? * Ceilings? * Lighting? * Furniture? * Decorations? * Furnishings such as beds, couches, bookcases, and tables? * Fixtures such as sinks or showers? * Fittings like shelves or cabinets? * Items or objects? * Plants? * Animals and their supplies or equipment? What do the Adventurers hear? * Life support? * Devices? * Animals? What do the Adventurers feel? * Gravity? * Temperature? * Pressure? * Humidity? What do the Adventurers smell? * Plants? * Animals? * Chemicals? What do the Adventurers taste? Are there obvious hazards such as open pits, dangerous machinery, or radiation, chemical, or biological threat warnings? ==== Portrayal ==== Original purpose or activity which happened here? Current purpose or activity which takes place here? Area designed for microgravity or full gravity use? Locate "north" - can the Adventurers maintain a sense of direction here? What can Adventurers sense about the atmosphere? Anything else could the Adventurers sense such as "sixth sense"? ==== Hooks / Secrets ==== Are there any hidden features such as entrances? exits? objects? controls? sensors? Are there discoverable Adventuring clues? Are there hidden traps? ===== Floorplan Examples ===== Medieval / Fantasy * Castles * Ruins * Caves Modern * Hotels * Bars * Houses * Computer Rooms Futuristic * Space Stations * Colonies * Outposts * Spacecraft ===== Salvage Space: Floorplan Maps ===== ◢ [[:salvage_space:floorplan_maps|Salvage Space: Floorplan Maps]] ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#locations_01.b|References: Locations]] ~~DISCUSSION~~