====== MAGIC LEVELS ====== **Adventurers** and **Guides** should agree on the types and amounts of magic within their games and settings. Fantasy settings may include **Sorcery**, **Wizardry**, and **Witchcraft**. Modern settings may include **Occult**, **Magicians**, **Mystics**, **Powers** or **Mutants**. Futuristic settings may include **Psionics**. Magic Levels for a setting derive from: * The absence or presence of **natural magic** in the environment, possibly channeled, directed, or used to fuel sorcery. * The presence, or absence, of **supernatural beings** such as demigods or demons who grant divine or infernal magical abilities. * The ability, or lack, for individuals or groups to harness or channel supernatural abilities for wizardry or witchcraft. * Whether or not extraordinary **powers** or **mutations** are latent in the population's genes. * Whether or not **psychic or psionic abilities** are latent within the brain waiting to be tapped. ===== The Magic Level Scale ===== The **Magic Level** scale helps place the relative answers to questions such as: ☐ **MAGICAL SETTING** \\ How magical is the setting? ☐ **MAGICAL DISCOVERIES** \\ What magical forces have been discovered so far? ☐ **MAGICAL MYSTERIES** \\ What magical forces may remain to be discovered? ☐ **MAGICAL PREVALENCE** \\ How prevalent in world and the population are magical abilities through history? ^ ML ^ ML DESCRIPTION ^ EXAMPLES ^ | -10 | Non-Magical | Magic and supernatural forces do not and cannot exist in this world. | | -9 | Singularly Magical | Only one person in history was magical, and their power cannot be replicated by any known means. | | -8 | | | | -7 | Magical Antiquity | Tales of magic exist exist only in myths. | | -6 | | | | -5 | Once Magical | Magic once existed in the world, was lost, but could be recovered through mighty change. | | -4 | | | | -3 | Past Magical | Magic existed recently, and may still be rarely practiced, but is considered unexplainable paranormal or charlatan trickery. | | -2 | | | | -1 | Nearly Magical | 1-in-10000 may master magical power, but may be disbelieved or tried for heresy. | | 0| Magical | 1-in-1000 may develop or master magical powers. Magic, Powers and Psi Extremely Rare | | +1 | Early Magical | 1-in-25 may develop or master magical powers. Powers and Psi appear. | | +2 | | Rise of superstitions and witchcraft as map is explored | | +3 | Frequently Magical | 1-5 may develop or master magical powers. Science and Technology fade | | +4 | | Superstition and Witchcraft Common | | +5 | | Supernatural Magic appears | | +6 | | Supernatural Magic gains | | +7 | | Divine Magic appears | +8 | | Divine Magic eclipses Supernatural Magic | +9 | | Natural Magic supersedes Divine and Supernatural Magics | | +10 | | Natural Magic is pervasive | Designer's Note \\ It is a matter of faith and opinion regarding Earth's current **Magic Level**. ===== Salvage Space: Magic Level ===== ◢ [[:salvage_space:magic_level|Salvage Space: Magic Level]] ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#setting_01|References: Setting]] ~~DISCUSSION~~