===== REFERENCES ===== ===== Designer's Notes ===== [[http://www.darkshire.net/jhkim/rpg/systemdesign/|John Kim's RPG System Design Page]] (darkshire) \\ [[http://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html|Design Alternatives Analysis Archive]] (darkshhire) \\ [[https://claytonjcallahan.wordpress.com/2016/02/20/how-to-write-your-own-role-playing-game/|How to Write Your Own RPG]] (claytonjcallahan) \\ [[https://copyright.cornell.edu/publicdomain|Copyright Term and the Public Domain]] (cornell) \\ ===== Setting 01 ===== The role-playing game hobby offers a rich selection of additional tools and techniques for "world-building" across many possible settings. Jackson, Steve and Barton, William. //GURPS Space: Roleplaying in the Worlds of Tomorrow.// Texas: SJ Games, 1988 Wrede, Patricia. //[[https://www.pcwrede.com/fantasy-worldbuilding-questions/|Fantasy Worldbuilding Questions]].// pcwrede.com, 1995-2009 Baker, Richard. //World Builder's Guidebook.// TSR, 1996 Yee, Suzi and Browning, Joseph. //A Magical Medieval Society: Western Europe.// Expeditious Retreat Press, 2003 Yee, Suzi and Browning, Joseph. //A Magical Society: Ecology and Culture.// Expeditious Retreat Press, 2004 Pesall, N. Bob. // [[http://clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf|Dawn of Worlds]].// clanwebsite.org Legends, 2005 Bryant, Stephanie Cottrell. //[[http://www.web-writer.net/fantasy/days/index.html|30 Days of World Building]].// Web-Writer.net, 2010 Kinsman, Berin. //Setting Design for Writers and Roleplayers.// Dancing Lights Press, 2016 Hershey, Rick. //A Gamemaster's World Building Journal.// Fat Goblin Games, 2016 ==== Timelines 01.A ===== Additional methods to create campaign or setting timelines also appear in: Gygax, Gary, Cook, David "Zeb", and Marcela-Froideval, François. //Oriental Adventures//. TSR, 1985 [[https://archive.org/details/tsr02018addorientaladventures/page/n107/mode/2up|archive.org]] Robbins, Ben. //Microscope RPG//. Lame Mage Productions, 2011 [[wp>Timeline]] \\ [[https://sites.google.com/site/2300adgame/home|The Traveller: 2300 Great Game]] (google) \\ [[http://www.thepeoplehistory.com/1982.html|What Happened in 1982]] (thepeoplehhistory) \\ [[wp>Timelines of World History]] \\ [[https://www.britishempire.co.uk/timeline/timeline.htm|British Empire Chronological History and Timeline]] (britishempire) \\ [[wp>History of calendars]] \\ [[wp>Labours of the Months]] \\ [[wp>Timekeeping on Mars]] \\ [[http://www.webexhibits.org/calendars/timeline.html|Timeline of Calendar Facts]] \\ [[https://www.holidayscalendar.com/topics/|Holidays Calendar by Topic]] \\ [[http://www.lostkingdom.net/farming-year-medieval-times/|Farming Year in Medieval Times]] (lostkingdom) \\ [[https://www.historyonthenet.com/medieval-farming-the-farming-year|Medieval Farming - The Farming Year]] (historyonthenet) \\ [[http://lunarclock.org/what-is-lunar-standard-time.php|What is Lunar Standard Time]] \\ [[https://www.universetoday.com/37481/days-of-the-planets/|Days of the Planets]] \\ [[https://physicsworld.com/a/pulsar-timekeepers-measure-up-to-atomic-clocks/|Pulsar Timekeepers Measure Up To Atomic Clocks]] \\ [[https://www.atnf.csiro.au/research/pulsar/ppta/|Parkes Pulsar Timing Array]] \\ ==== Locations 01.B ==== **Creating Star Maps** \\ [[https://www.profantasy.com/products/cos3.asp|Cosmographer]] add-on for Campaign Cartographer (profantasy) \\ [[https://starmap2d.appspot.com/|StarMap2D]] (appspot) \\ [[http://exoplanet.eu/|Exoplanet catalogue]] (exoplanet) \\ [[http://wiki.alioth.net/index.php/Oolite_planet_list|Oolite planet list]] (alioth) \\ [[http://www.scifi-az.com/pdf/Excerpt-Astrogators-Handbook.pdf|Excerpt]] of //The Astrogators Handbook// by Michael McCollum \\ **Creating Star System Maps** \\ //Habitable Planets for Man// and //Formation of Planetary Systems by Aggregation: A Computer Simulation// by Stephen H. Dole \\ [[https://github.com/zakski/accrete-starform-stargen|Repository of Accrete, Starform, and Stargen software history]] \\ **Creating Planet Maps**\\ [[wp>Map projection]] \\ [[wp>Early world maps]] \\ [[https://nbos.com/products/astrosynthesis|AstroSynthesis]] (nbos) \\ [[https://www.inkarnate.com/|Inkarnate]] (inkarnate) \\ [[https://azgaar.github.io/Fantasy-Map-Generator/|Fantasy Map Generator]] (github) \\ [[https://worldspinner.com/maproom/|Worldspinner]] \\ [[http://www.hexographer.com/free-version/|Hexographer Free Version]] \\ [[http://worldographer.com/|Worldographer]] (hexographer) \\ [[https://donjon.bin.sh/scifi/world/|SciFi World Generator]] (donjon) \\ [[http://inkwellideas.com/2011/09/isocahedral-worldmap-generator/|Icosahedral Worldmap Generator]] (inkwellideas) \\ [[https://zarkonnen.itch.io/planet-generator|Planet Generator]] (zarkonnen) \\ **Creating Night Sky Maps**\\ [[https://www.constellation-guide.com/constellation-list|Constellation List]] \\ [[https://www.iau.org/public/themes/constellations/|The Constellations]] (iau) \\ [[wp>Equinox]] and [[wp>Solstice]] \\ [[https://www.hq.nasa.gov/office/hqlibrary/aerospacedictionary/aerodictall/tables/table5.html|Dictionary of terms for aeronautical use]] (nasa) \\ **Creating Wilderness Maps** \\ [[http://www.welshpiper.com/hex-templates/|Hex templates]] (welshpiper) \\ [[http://www.hexographer.com/free-version/|Hexographer Free Version]] (hexographer) \\ [[http://www.mentalwasteland.net/HexMapper/|HexMapper]] (mentalwasteland) \\ [[https://www.inkarnate.com/|Inkarnate]] (inkarnate) \\ [[http://hextml.playest.net/|Hextml]] (playtest) \\ [[http://thealexandrian.net/wordpress/17308/roleplaying-games/hexcrawl|Hexcrawl]] (thealexandrian) \\ [[https://strangeflight.blog/|6x6 hex maps]] (strangeflight) \\ **Creating City Maps** \\ [[https://archive.org/details/medieval-demographics-made-easy|Medieval Demographics Made Easy]] \\ [[http://luxor.sjgames.com/products/grain-into-gold|Grain Into Gold]] \\ [[https://watabou.itch.io/medieval-fantasy-city-generator|Medieval Fantasy City Generator]] (itch) \\ [[http://davesmapper.com/|Daves Mapper]] (davesmapper) \\ [[https://www.inkarnate.com/|Inkarnate]] (inkarnate) \\ [[wp>Open field system]] \\ [[https://micropolisonline.com/|Micropolis]] demonstrates city-building as a problem-solving game. \\ **Creating City Network Maps**\\ **Creating Floor Plans** \\ [[wp>floor plan]] \\ [[http://pymapper.com/|Pymapper]] (pymapper) \\ [[http://davesmapper.com/|Daves Mapper]] (davesmapper) \\ [[http://inkwellideas.com/free-tools/random-inn-generator-floorplan/|Random Inn Generator]] (inkwellideas) \\ [[https://dysonlogos.blog/maps/geomorph-mapping-project/|Geomorph Mapping Project]] (dysonlogos) \\ **Creating Floop Plan Networks** \\ **Creating Battle Maps** \\ [[https://www.seafootgames.com/free-ttrpg-battlemaps-with-system-agnostic-adventures/|Seafoot Games free TTRPG maps]] \\ [[https://www.rptools.net/toolbox/maptool/|MapTool]] (rptools) \\ [[https://www.inkarnate.com/|Inkarnate]] (inkarnate) - Scene Maps \\ ==== Cultures 01.C ==== **Creating Factions** \\ [[https://github.com/mcgillij/qt_meta_char|Cyberpunk Character and Metacharacter Generator]] \\ [[https://d0ngiovanni.github.io/swn-faction-spreadsheet/|SWN Faction Spreadsheet]] (github) \\ [[https://docs.google.com/spreadsheets/d/1fpee1O4d-pSfq5Y9qqfOsVUBichT6hF6AVc3Lx56D0M/edit#gid=859451630|Revised Faction Sheets]] (google) \\ [[https://www.reddit.com/r/itmejp/comments/2dbqkh/swan_song_faction_sheets_20/|Swan Song Faction Sheets]] (reddit) \\ **Creating Governments** \\ [[wp>List of forms of government]] \\ [[https://www.opm.gov/about-us/open-government/Data/Apps/Agencies/|Open Government Data - List of Agencies]] \\ [[http://www.d20pfsrd.com/gamemastering/other-rules/kingdom-building/|Kingdom Building]] (d20pfsrd) \\ **Creating Organizations** \\ **Creating Laws** \\ [[https://uscode.house.gov/|Titles of the U.S. Code]] \\ **Creating Politics** \\ **Creating Corporations** \\ [[https://wiki.travellerrpg.com/Universal_Corporate_Profile|Universal Corporate Profile]] \\ **Creating Religions** \\ [[wp>List of philosophies]] \\ [[https://www.cia.gov/the-world-factbook/field/religions/|Religions - The World Fact Book]] \\ **Creating Customs** \\ [[http://medieval-life.net/bathing.htm|Bathing during the Middle Ages]] (medieval-life) \\ **Creating Languages** \\ [[https://www.freelancetraveller.com/infocenter/swlist/others.html|Wordgen and Java Wordgen at Freelance Traveller Computer Connection]] \\ [[http://www.lib.kobe-u.ac.jp/repository/80050001.pdf|Shipboard English for Japanese Pilots]] (kobe-u) \\ [[https://scriboly.com/Generators/Language|Fake Language Generator]] \\ [[https://www.vulgarlang.com/|A Fantasy Language Generator]] \\ [[http://www.wikihow.com/Create-a-Language|Create A Language]] \\ [[https://basicroleplaying.net/conlang/index.php|RPG Language Generator]] \\ [[http://ogden.basic-english.org/|Ogden's Basic English]] \\ ===== Props 02 ===== ==== Personal Equipment 02.D ==== **Equipment** \\ [[http://rpginspiration.com/tables/srd35bazaargenerator1.ipt|Bazaar Generator]] (rpginspiration) \\ [[https://onedrive.live.com/?authkey=%21ANM0nq0FJav6%5Fkk&id=F9E2C53157B5CB7%2135606&cid=0F9E2C53157B5CB7|Traveller Equipment Cards]] (onedrive) \\ [[wp>Timeline of historic inventions]] \\ [[http://www.seventhsanctum.com/index-equi.php|Equipment Generators]] (seventhsanctum) \\ [[http://technovelgy.com/|Inventions from Science Fiction]] (technovelgy) \\ [[https://gamedevelopment.tutsplus.com/articles/designing-an-rpg-inventory-system-that-fits-preliminary-steps--gamedev-14725|Designing an RPG Inventory System]] (tutsplus) \\ **Accessories** \\ **Ammunition** \\ **Armor** \\ **Augmentations** \\ **Containers** \\ **Clothing** \\ [[wp>Category:Clothing_by_function]] \\ **Drugs** \\ [[wp>History of pharmacy]] \\ [[wp>List of drugs by year of discovery]] \\ **Explosive Weapons** \\ **Lifestyles** \\ **Melee Weapons** \\ **Ranged Weapons** \\ **Screens** \\ **Shields** \\ **Supplies** \\ **Tools** \\ [[wp>History of technology]] \\ [[http://www.alchemywebsite.com/libav01.html|Images of Alchemical Apparatus]] (alchemywebsite) \\ ==== Vehicles 02.E ==== [[https://rqriley.com/diy-projects-plans/|DIY Van Plans]] (rqriley) \\ [[wp>List of orbital launch systems]] \\ [[https://ship.shapewright.com/|Ship Shapewright]] (shapewright) \\ [[https://github.com/a1studmuffin/SpaceshipGenerator|Starship Generator for Blender]] (github) \\ ==== Structures 02.F ==== [[wp>List of building types]] \\ [[wp>Military building]] \\ [[wp>List of furniture types]] \\ ===== Actors 03 ===== ==== Attributes 03.G ==== [[http://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Attribute%20Patterns|Attribute Patterns]] (darkshire.net) \\ [[http://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Attribute%20Effects|Attribute Effects]] (darkshire.net) \\ [[http://msis.jsc.nasa.gov/sections/section04.htm|Human Performance Capabilities]] (NASA) \\ [[wp>Strength]] \\ [[wp>Endurance]] \\ [[wp>Agility]] \\ [[wp>Dexterity]] \\ [[wp>Speed]] \\ [[wp>Appearance]] \\ [[wp>Intelligence]] \\ [[wp>Will]] \\ [[wp>Awareness]] \\ [[wp>Ingenuity]] \\ [[wp>Reflexes]] \\ [[wp>Charisma]] \\ ==== Advantages and Disadvantages 03.H ==== [[https://www.roleplayingtips.com/tools/1000-npc-traits/|1000 NPC Traits]] \\ ==== Species 03.I ==== [[http://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Races|Races]] (darkshire.net) \\ ==== Origins and Backgrounds 03.J ==== * Traveller Career Paths * Living Steel / Aliens Backgrounds * Alter Ego Life Paths * Cyberpunk 2013 Lifepaths * Central Casting: Heroes of Legend * Central Casting: Heroes Now * Central Casting: Heroes of Tomorrow * Hero Builder's Guidebook * Hornbrook Lifepath Method ==== Education and Professions 03.K ==== * Roleplaying Tips: 200 Hooks * Roleplaying Tips: 150 Backstories * Central Casting: Heroes of Legend * Central Casting: Heroes Now * Central Casting: Heroes of Tomorrow * STP 21-1-SMCT Soldiers Manual of Common Tasks ==== Skills 03.L ==== [[http://rpgdesignwiki.wikidot.com/skill|Skills - RPG Design]] (wikidot) \\ [[https://ruscumag.wordpress.com/2009/09/15/rpg-design-skill-systems/|RPG Design Skill Systems]] (wordpress) \\ [[https://ruscumag.wordpress.com/2009/09/16/rpg-design-skill-systems-ii-the-basic-skills/|RPG Design Skill Systems Part 2]] (wordpress) \\ [[https://ruscumag.wordpress.com/2009/09/17/rpg-design-skill-systems-iii-the-optional-skills/|RPG Design Skill Systems Part 3]] (wordpress) \\ ==== Special Effects 03.M ==== [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Powers - Mutations|Powers - Mutations]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Powers List|Powers List]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Power Advantages & Limitations|Power Advantages and Limitations]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Powers - Psionics|Powers - Psionics]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Powers - Chi/Ki|Powers - Chi/Ki]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Magic - underlying concepts|Magic - underlying concepts]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Magic - who can use it|Magic - who can use it]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Magic - the (un) reliability thereof|Magic - the (un) reliability thereof]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Magic - spells per day|Magic - spells per day]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Magic - Magical Skills|Magic - Magical Skills]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Magic - Varieties of magic|Magic - Varieties of magic]] \\ [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Magic - Miscellaneous|Magic - Miscellaneous]] \\ [[https://www.renaissanceastrology.com/astrologicalmagic.html|Astrological Magic]] \\ [[https://luxsaturni.com/planetary-magic/|Planetary Magic]] \\ ==== NPCs 03.N ==== [[https://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Non-Player%20Characters|Design Alternatives Analysis Archive: NPCs]] \\ [[http://rpginspiration.com/|RPGInspiration.com]] has a number of generators. \\ [[https://grammar.yourdictionary.com/parts-of-speech/adjectives/list-of-adjective-words.html|YourDictionary.com List of Adjective Words]] \\ [[http://www.rpginspiration.com/|Inspiration Pad]] (rpginspiration) \\ [[https://en.wikipedia.org/wiki/The_Rogues_Gallery|The Rogues Gallery]] \\ [[https://wiki.travellerrpg.com/76_Patrons|Supplement 6: 76 Patrons]] \\ [[https://wiki.travellerrpg.com/Mongoose_Traveller:_760_Patrons|Supplement 1: 760 Patrons]] \\ [[http://members.ozemail.com.au/~jonoreita/SupplementOne/Cepheus_Engine_1001_characters.html|Cepheus Engine 1,000,001 Characters]] (ozemail) \\ Living Steel by Leading Edge Games contains detailed Gang creation and operation rules. \\ [[wp>List of criminal enterprises, gangs and syndicates]] \\ [[wp>List of gangs in the United States]] \\ [[http://www.laurelcadre.com/cp_goon/|Cyberpunk 2020 Goon Generator]] (laurelcadre) \\ [[https://www.moosh.net/cp2020/|Fast & Dirty Expendables and Lifepath Generator]] (moosh) \\ ==== Creatures 03.O ==== Hunt, Chris, Richards, Colin, Shipley, Tim, and Arnold, Dale. //Worldshaker Creature Creation//. Fugitive Games, 1986 \\ Browning, Joseph. //A Magical Society: Beast Builder//. Expeditious Retreat Press, 2005 \\ [[http://rpginspiration.com/tables/HorseDescriptions.ipt|Horse Descriptions]] \\ [[http://thegeniusinc.com/dd-monster-maker-download/|D&D Monster Maker]] (thegeniusinc) \\ [[https://images-ssl.bestbuy.com/BestBuy_US/en_US/images/abn/2008/tg/pcon/Creature_Creator.pdf?h=488|Spore Creature Creator]] \\ ===== Plots 04 ====== ==== Plots and Complications 04.P ===== [[wp>Narrative structure]] \\ [[wp>Three-act structure]] \\ [[https://kindlepreneur.com/story-structure/|Story Structure: 11 Narrative Structure Tools To Build Your Plot]] \\ [[https://rpggeek.com/rpgitem/222665/conspiracies-and-capers|Conspiracies and Capers by Dustin Andrews]] \\ [[https://gnomestew.com/gnome-stews-giant-list-of-rpg-adventure-types/|Giant List of RPG Adventure Types]] (gnomestew) \\ [[http://enginepublishing.com/eureka-501-adventure-plots-to-inspire-game-masters|Eureka 501 Adventure Plots]] (enginepublishing) \\ [[https://www.dungeoncontest.com/|One Page Dungeon Contest]] (dungeoncontest) \\ [[https://business-name-generators.com/generator.php?gen=code-name-generator|Military Mission Code Name Generator]] \\ [[https://mystery-o-matic.com/|Mystery-O-Matic Mystery Generator]] \\ ==== Session Zero And Sessions 04.Q ===== [[https://critical-hits.com/blog/2010/02/03/gearing-up-the-setting-pre-prep-and-the-adventure-plan/|Gearing Up For Adventure]] (critical-hits) \\ [[http://www.enworld.org/forum/showthread.php?274517-Expanding-on-Chatty-DM-s-Session-Prep-Checklist|Expanding on Chatty DMs Session Prep Checklist]] (enworld) \\ [[https://www.reddit.com/r/dndnext/comments/601awb/session0_topic_checklist_and_guide/|Session 0 Topic Checklist and Guide]] (reddit) \\ [[https://bankuei.wordpress.com/2010/03/27/the-same-page-tool/|Same Page Tool]] (wordpress) \\ [[https://www.reddit.com/r/rpg/wiki/beginnersguide|Beginners Guide]] (reddit) \\ [[https://gnomestew.com/deep-as-a-puddle-character-ties-cubed-3x3x3/|Character Ties Cubed 3x3x3]] (gnomestew) \\ [[http://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Generating%20Attributes|Generating Attributes]] (darkshire.net) \\ [[http://www.darkshire.net/jhkim/rpg/systemdesign/design-alternatives.html#Character%20Design%20interaction%20with%20Core%20Mechanics|Character Design Interaction With Core Mechanics]] (darkshire.net) \\ Lifepaths: * Miller, Marc. //Traveller Book 1: Characters and Combat//. Game Designers' Workshop, 1977 * Nakazono, Barry and MacKenzie, David. //Living Steel//. Leading Edge Games, 1986 \\ * Pondsmith, Mike. //Cyberpunk//. R. Talsorian Games, 1988 \\ * Jacquays, Jennell. //Central Casting: Heroes of Legend//. Task Force Games, 1988 * Jacquays, Jennell. //Central Casting: Heroes Now//. Task Force Games, 1991 * Jacquays, Jennell. //Central Casting: Heroes for Tomorrow//. Task Force Games, 1989 * [[http://www.arcanatimes.com/new-method-for-character-creation-in-5e/|New Method for Character Creation in 5E]] (arcanatimes) * [[http://www.pbegames.com/lifepath/|Lifepath]] (pbegames) * [[https://www.dandwiki.com/wiki/Character_Lifepath_(3.5e_Variant_Rule)|Character Lifepath (3.5e Variant Rule)]] (danddwiki) * [[https://www.moosh.net/cp2020/|Fast & Dirty Expendables and Lifepath Generator]] (moosh) ==== Resolution 04.R ==== Solo Play: \\ Dunnigan, James F., //The Complete Wargames Handbook//. Morrow Quill Paperbacks, 1980 \\ Blue-Booking: \\ Allston, Aaron, //Strike Force//. Hero Games, 1988 \\ Allston, Aaron, and Surbrook, Michael, et. al, //Strike Force//. Bits and Mortar, High Rock Press, Evil Beagle Games, Hero Games, 2017 ==== Skill and SFX Resolution 04.S ==== [[http://www.starfrontiers.us/node/9609|Discussion of "Tote That Barge" Star Frontiers article from Dragon Magazine]] \\ [[http://www.planetmule.com/|M.U.L.E.]] demonstrates production, consumption, supply, and demand economics well. \\ [[http://www.oolite.org/|Oolite]] demonstrates interstellar trade quite well. \\ [[https://micropolisonline.com/|Micropolis]] demonstrates this for population and taxation effects. \\ [[https://sites.google.com/site/2300adcollective2/clients/resources|A Guide for Space Merchants]] (google) \\ [[http://www.iancgbell.clara.net/elite/text/|Text Elite]] (iancbell) \\ [[https://github.com/historicalsource/txtelite.git|Text Elite]] (github) \\ [[https://github.com/bongotastic/InterstellarTrader|InterstellarTrader]] (github) \\ Hacker Inspiration \\ Non-Fiction Books * Where Wizards Stay Up Late * The Cuckoos Egg Fiction Books * Burning Chrome * Neuromancer * Hardwired * Voice of the Whirlwind Tabletop Role Playing Games * Star Frontiers Alpha Dawn SFAD5 Bugs In The System * Zaibatsu * Cyberpunk 2013 * Hardwired for Cyberpunk 2013 * Traveller 2300 Earth/Cybertech Sourcebook * GURPS Cyberpunk * ICE Cyberspace * FASA Shadowrun * Eclipse Phase Card Games * Hackers 1/2/Deluxe * Android Netrunner Computer Games * Neuromancer for Commodore 64 * Paradroid for Commodore 64 * Paradroid 90 for Amiga * Netrunner BBS Door Game * TRON 2.0 * CoreWars * Color Robot Battle / Robot Odyssey Movies and Television * TRON (1982) * WARGAMES (1983) * MAX HEADROOM (1985) * SNEAKERS (1992) * HACKERS (1995) Starship Operations, the earliest "Bridge Simulators": \\ [[https://www.atariarchives.org/bcc1/showpage.php?page=275]] ==== Terrain 04.T ==== [[https://goblinshenchman.wordpress.com/2018/10/25/2d6-hex-power-flower/|Goblin's Henchman - 2d6 Hex Power Flower (see "Examples" for Terrain Generation)]] \\ [[https://goblinshenchman.wordpress.com/2019/07/10/hex-flowers-game-engines-as-found-in-the-wild/|Goblin's Henchman - Hex Flower Game Engines Found In The Wild (including Weather examples)]] ==== Conflicts 04.U ==== Tzu, Sun. //The Art of War//. \\ Random Initiative from //Battleground WWII//. Easy Eights Enterprises ==== Social Conflicts 04.V ==== [[https://rpggeek.com/thread/990315/systems-social-combat-type-mechanics|Systems with Social Combat Type Mechanics]] (rpggeek) \\ [[https://rpggeek.com/geeklist/55804/games-social-combat-mechanics|Games With Social Combat Mechanics]] (rpggeek) \\ ==== Martial Conflicts 04.W ==== [[http://www.darkshire.net/jhkim/rpg/systemdesign/wounding.html|Wounding Mechanics in RPGs]] (darkshire) \\ [[https://www.armystudyguide.com/content/Leadersbook_information/Combat_Leaders_Guide/basic-rules-of-combat-bas-2.shtml|Basic Rules of Combat]] \\ - Secure - cover, concealment, local security, recon - Move - moving element, move to position of advantage, gain & maintain initiative - Shoot - base of fire, mutual support, kill/suppress enemy - Communicate - inform, tell soldiers what you expect - Sustain - keep fight going, care for soldiers [[wp>List of military tactics]] \\ [[wp>List of martial arts]] \\ [[wp>Glossary of fencing]] \\ Inspirational racing games: \\ //WipEout// by Psygnosis \\ //Kinetica// by Santa Monica Studios \\ //F-Zero// by Viral Games \\ //Roadstriker// by R. Talsorian Games\\ //Spycraft 2.0// by Alderac Entertainment Group / Crafty Games \\ //GURPS Autoduel// by Steve Jackson Games \\ //Car Wars// by Steve Jackson Games \\ Inspiration ship conflict wargames: \\ //Harpoon// by Game Designers' Workshop \\ //Mayday// by Game Designers' Workshop \\ //Knight Hawks// by TSR \\ //2300 Star Cruiser// by Game Designers' Workshop \\ //Renegade Legion// by FASA \\ //Full Thrust// by Ground Zero Games \\ //Attack Vector Tactical// and //Squadron Strike// by Ad Astra Games \\ [[https://vectormovement.com/downloads/|Vector Movement]] \\ [[https://spacecockroach.blogspot.com/2016/10/quick-and-dirty-classic-traveller.html|Quick and Dirty CT Vehicle Combat]] (blogspot) \\ Inspirational starship bridge simulators: \\ [[wp>Star Trek (text game)]] \\ [[https://artemisspaceshipbridge.com|Artemis Bridge Simulator]] \\ [[https://smcameron.github.io/space-nerds-in-space/|Space Nerds In Space]] (github) \\ [[https://daid.github.io/EmptyEpsilon/|Empty Epsilon]] (github) \\ //The Hot Equations// by Ken Burnside ==== Supernatural Conflicts 04.X ==== ==== Progression and Downtime 04.Y ==== ==== Endings 04.Z ==== ▲ [[:Chronology:]] ~~DISCUSSION~~