====== RUNNING TREASURE HUNTING ====== Treasure hunting provides a fundamental reason for Adventurers to take risks. The classic dungeon delve of fantasy settings easily translates to exploration of ruins or derelicts in modern and futuristic settings. Rumors of treasure of some sort draw the fortune-seeker who sets out in an expedition with any tools and supplies they think they need to uncover the treasures and return them. Some delve to make their fortunes, others for fame, and still others quest for the ancient secrets and truths hidden away. ===== Treasure Hunting ===== ☐ **STORY** \\ Who built this structure? \\ What kind of structure did they originally build? \\ Why did they build it? \\ When did they build it? \\ Why did it fall into disuse? \\ What has happened since? \\ ☐ **HOOK** \\ How do the Adventurers learn about this treasure hunting opportunity? \\ ☐ **MAP** \\ What is the space, terrain, or structure the Adventurers will explore? \\ ☐ **ENVIRONMENTS** \\ What exists within the spaces on the map other than emptiness? \\ Atmosphere? Lighting? Debris? Flooring? Ceiling? ☐ **CLUES** \\ To help the dungeon tell its story, stock the locations with clues such as furnishings, tapestries, scrolls or books, and evidence of previous adventurers failing to overcome obstacles. ☐ **MONSTERS** \\ What lurks here now? \\ How do they co-exist, or do they? \\ ☐ **TRAPS** \\ What traps remain operational? \\ Why were traps originally set? \\ ☐ **HAZARDS** \\ What hazards still exist? \\ How did those hazards occur after the original use of the structure? \\ ☐ **TREASURE** \\ What valuables remain despite monsters and previous looters? ===== Additional Resources ===== [[https://www.roleplayingtips.com/5-room-dungeons/|5 Room Dungeons Guidebook]] \\ [[https://www.roleplayingtips.com/players-characters/6-methods-for-making-dungeons-more-interesting/|Roleplaying Tips #0156 - 6 Methods For Making Dungeons More Interesting]] \\ [[https://www.roleplayingtips.com/world-building/revisiting-the-dungeon-crawl-29-dungeon-tips/|Roleplaying Tips #0161 - Revising The Dungeon Crawl: 29 Dungeon Tips]] \\ [[https://www.roleplayingtips.com/rptn/alternative-dungeon-environments/|Roleplaying Tips #0371 - Alternative Dungeon Environments]] \\ [[https://www.roleplayingtips.com/rptn/5-room-dungeons-contest/|Roleplaying Tips #0372 - 5 Room Dungeons]] \\ [[https://www.roleplayingtips.com/rptn/dungeon-themes-and-tips/|Roleplaying Tips #0373 - Dungeon Themes and Tips]] \\ [[https://www.roleplayingtips.com/rptn/my-9-rpg-story-goals-the-5-stages-of-getting-lost-in-the-dungeon/|Roleplaying Tips #0614 - The 5 Stages of Getting Lost In The Dungeon]] \\ [[https://www.roleplayingtips.com/rptn/five-hazardous-elemental-dungeons/|Roleplaying Tips #0661 - Five Hazardous Elemental Dungeons]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/plot-your-dungeons-with-this-simple-grid-system/|Roleplaying Tips #0720 - Plot Your Dungeons With This Simple Grid System]] \\ [[https://www.roleplayingtips.com/campaigns/why-love-dungeons/|Roleplaying Tips #0734 - Why Do You Love Dungeons?]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/think-about-encounters-like-game-tiles-for-better-5-room-dungeon-design/|Roleplaying Tips #0739 - Think About Encounters Like Game Tiles for Better 5 Room Dungeon Design]] \\ [[https://www.roleplayingtips.com/world-building/mad-lib-5-room-dungeon-idea-generator-for-you/|Roleplaying Tips #0809 - Mad Lib 5 Room Dungeon Idea Generator For You]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/5-room-dungeon-spawn-points/|Roleplaying Tips #0821 - 5 Room Dungeon Spawn Points]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/how-to-create-five-room-horror-dungeons/|Roleplaying Tips #0870 - How To Create Five Room Horror Dungeons]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/an-example-of-the-creature-feature-for-your-5-room-dungeon-designs/|Roleplaying Tips #0932 - An Example Of The Creature Feature For Your 5 Room Dungeon Designs]] \\ [[https://www.roleplayingtips.com/treasure-rewards-items/how-to-battle-dungeon-design-fatigue/|Roleplaying Tips #0978 - How To Battle Dungeon Design Fatigue]] \\ [[https://www.roleplayingtips.com/adventure-building/beat-dungeon-slumps-with-dungeon-sumps/|Roleplaying Tips #1099 - Beat Dungeon Slumps With Dungeon Sumps]] \\ [[https://www.roleplayingtips.com/players-characters/do-you-plot-stories-or-dungeon-crawlers/|Roleplaying Tips #1122 - Do You Plot Stories Or Dungeon Crawlers]] \\ [[https://www.roleplayingtips.com/rptn/how-to-create-situations-with-5-room-dungeons/|Roleplaying Tips #1153 - How To Create Situations With 5 Room Dungeons]] \\ [[https://www.roleplayingtips.com/running-games/fast-5-room-dungeons-clue-tip-instant-idea-generator-different-combats-mail-bag-edition/|Roleplaying Tips #1162 - Fast 5 Room Dungeons]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/visual-aid-session-prep-with-the-five-room-dungeon/|Roleplaying Tips #1174 - Visual Aid Session Prep With The Five Room Dungeon]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/6-tips-on-how-to-tie-dungeon-encounters-together/|Roleplaying Tips #1203 - 6 Tips On How To Tie Dungeon Encounters Together]] \\ [[https://www.roleplayingtips.com/running-games/three-megadungeon-tips/|Roleplaying Tips #1220 - Three Megadungeon Tips]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/a-way-to-make-megadungeon-rooms-interesting-have-your-dice-ready/|Roleplaying Tips #1222 - A Way To Make Megadungeon Rooms Interesting (Have Your Dice Ready)]] \\ [[https://www.roleplayingtips.com/adventure-building-campaigns/how-to-keep-dungeons-interesting-5-ways/|Roleplaying Tips #1223 - How To Keep Dungeons Interesting - 5 Ways]] \\ ===== Salvage Space: Treasure Hunting ===== ◢ [[:salvage_space:treasure_hunting|Salvage Space: Treasure Hunting]] ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#skill_and_sfx_resolution_04.s|References: Skill and SFX Resolution]] ~~DISCUSSION~~