====== Chronology ====== CHRONOLOGY, n. \\ //The science of time ; the method of measuring or computing time be regular divisions or periods, according to the revolutions of the sun, or moon ; of ascertaining the true periods or years when past events too place ; and arranging them in their proper order according to their dates.// ~ An American Dictionary of the English Language, Noah Webster, 1828 The **Chronology Role-Playing Game** (RPG) provides starting guidelines, references, and advice for storytelling experiences shared among friends or enjoyed solo. ===== Salvage Space ===== **Salvage Space** builds an example science-fiction setting upon the **Chronology RPG** guidelines. ===== Status ===== **Chronology RPG** is well along in development and can be used for testing scenarios and basic adventures. //But, it is not yet complete or fully play-tested so all parts are still subject to change without warning.// ===== Overview ===== The **Chronology RPG** builds upon a **2d6-2d6** system where each roll generates a normalized probability of -10 to +10, centered on zero as average. Tasks are basically your Attribute Score, modified by your Skill Level, modified by any circumstances or difficulty modifiers and the **2d6-2d6** roll which represents the influence or effect of every other factor not covered by the guidelines in that moment. This results in a **Degree of Success** from -10 (total failure) to 0 (barely succeeded) to +10 (stunning success). There are a dozen balanced physical and mental **Attributes** such as Strength, Intelligence, etc. There are more than a hundred **Skills** based on those Attributes, covering a wide range of role-playing activities. The Chronology RPG allows for play from the prehistoric ages through to post-physical ascendance measured on a technology level scale. This design supports supernatural abilities such as magic, mutant powers, and psionic abilities. Finally, the **Chronology RPG** framework brings together setting, props, character, and plot components in a way to help adapt books, movies, shows, or other games for play. ===== Section 1: Setting ===== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Setting]] | [[:Chronology:Creating Settings]] | | [[:Salvage Space:Technology Level]] | [[:Chronology:Technology Levels]] | | [[:Salvage Space:Magic Level]] | [[:Chronology:Magic Levels]] | ==== Timelines ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Timeline]] | [[:Chronology:Creating Timelines]] | | [[:Salvage Space:Calendar]] | [[:Chronology:Creating Calendars]] | | [[:Salvage Space:History]] | [[:Chronology:Creating Histories]] | ==== Locations ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Locations]] | [[:Chronology:Creating Locations]] | | [[:Salvage Space:Star Maps]] | [[:Chronology:Creating Star Maps]] | | [[:Salvage Space:Star System Maps]] | [[:Chronology:Creating Star System Maps]] | | [[:Salvage Space:Planet Maps]] | [[:Chronology:Creating Planet Maps]] | | [[:Salvage Space:Night Sky Maps]] | [[:Chronology:Creating Night Sky Maps]] | | [[:Salvage Space:Wilderness Maps]] | [[:Chronology:Creating Wilderness Maps]] | | [[:Salvage Space:Battle Maps]] | [[:Chronology:Creating Battle Maps]] | ==== Cultures ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Factions]] | [[Chronology:Creating Factions]] | | [[:Salvage Space:Governments]] | [[Chronology:Creating Governments]] | | [[:Salvage Space:Organizations]] | [[Chronology:Creating Organizations]] | | [[:Salvage Space:Laws]] | [[Chronology:Creating Laws]] | | [[:Salvage Space:Politics]] | [[Chronology:Creating Politics]] | | [[:Salvage Space:Corporations]] | [[Chronology:Creating Corporations]] | | [[:Salvage Space:Religions]] | [[Chronology:Creating Religions]] | | [[:Salvage Space:Customs]] | [[Chronology:Creating Customs]] | | [[:Salvage Space:Languages]] | [[Chronology:Creating Languages]] | ===== Section 2: Props ===== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Props]] | [[:Chronology:Creating Props]] | | [[:Salvage Space:Services]] | [[:Chronology:Creating Services]] | | [[:Salvage Space:Barter]] | [[:Chronology:Creating Barters]] | | [[:Salvage Space:Currency]] | [[:Chronology:Creating Currencies]] | ==== Personal Equipment ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Equipment]] | [[:Chronology:Creating Equipment]] | | [[:Salvage Space:Accessories]] | ::: | | [[:Salvage Space:Ammunition]] | ::: | | [[:Salvage Space:Armor]] | ::: | | [[:Salvage Space:Augmentations]] | ::: | | [[:Salvage Space:Containers]] | ::: | | [[:Salvage Space:Clothes]] | ::: | | [[:Salvage Space:Drugs]] | ::: | | [[:Salvage Space:Explosive Weapons]] | ::: | | [[:Salvage Space:Lifestyles]] | ::: | | [[:Salvage Space:Melee Weapons]] | ::: | | [[:Salvage Space:Ranged Weapons]] | ::: | | [[:Salvage Space:Screens]] | ::: | | [[:Salvage Space:Shields]] | ::: | | [[:Salvage Space:Supplies]] | ::: | | [[:Salvage Space:Tools]] | ::: | ==== Vehicles ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Vehicles]] | [[:Chronology:Creating Vehicles]] | | [[:Salvage Space:Ground Vehicles]] | ::: | | [[:Salvage Space:Power Armor]] | ::: | | [[:Salvage Space:Mecha]] | ::: | | [[:Salvage Space:Watercraft]] | ::: | | [[:Salvage Space:Aircraft]] | ::: | | [[:Salvage Space:Interface Vehicles]] | ::: | | [[:Salvage Space:Spacecraft]] | ::: | | [[:Salvage Space:Starships]] | ::: | ==== Structures ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Planet Networks]] | [[:Chronology:Creating Planet Networks]] | | [[:Salvage Space:City Maps]] | [[:Chronology:Creating City Maps]] | | [[:Salvage Space:City Networks]] | [[:Chronology:Creating City Networks]] | | [[:Salvage Space:Floorplan Maps]] | [[:Chronology:Creating Floorplan Maps]] | | [[:Salvage Space:Floorplan Networks]] | [[:Chronology:Creating Floorplan Networks]] | | [[:Salvage Space:Structures]] | [[:Chronology:Creating Structures]] | | [[:Salvage Space:Buildings]] | ::: | | [[:Salvage Space:Colonies]] | ::: | | [[:Salvage Space:Furniture]] | ::: | | [[:Salvage Space:Installations]] | ::: | | [[:Salvage Space:Networks]] | ::: | | [[:Salvage Space:Outposts]] | ::: | | [[:Salvage Space:Satellites]] | ::: | | [[:Salvage Space:Stations]] | ::: | | [[:Salvage Space:Traps]] | ::: | | [[:Salvage Space:Battle Maps]] | [[:Chronology:Creating Battle Maps]] | ===== Section 3: Actors ===== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Actors]] | [[:Chronology:Creating Actors]] | ==== Attributes and Reserves ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Attributes]] | [[:Chronology:Creating Attributes]] | | [[:salvage_space:Strength]] | ::: | | [[:salvage_space:Endurance]] | ::: | | [[:salvage_space:Agility]] | ::: | | [[:salvage_space:Dexterity]] | ::: | | [[:salvage_space:Speed]] | ::: | | [[:salvage_space:Appearance]] | ::: | | [[:salvage_space:Intelligence]] | ::: | | [[:salvage_space:Will]] | ::: | | [[:salvage_space:Awareness]] | ::: | | [[:salvage_space:Ingenuity]] | ::: | | [[:salvage_space:Reflexes]] | ::: | | [[:salvage_space:Charisma]] | ::: | | [[:salvage_space:Attribute Reserves]] | [[:Chronology:Creating Attribute Reserves]] | ==== Advantages and Disadvantages ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Advantages and Disadvantages]] | [[:Chronology:Creating Advantages and Disadvantages]] | ==== Species ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Species]] | [[:Chronology:Creating Species]] | ==== Origins and Backgrounds ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Origins]] | [[:Chronology:Creating Origins]] | | [[:Salvage Space:Backgrounds]] | [[:Chronology:Creating Backgrounds]] | ==== Education and Professions ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Education]] | [[:Chronology:Creating Education]] | | [[:Salvage Space:Professions]] | [[:Chronology:Creating Professions]] | ==== Skills ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Skills]] | [[:Chronology:Creating Skills]] | | [[:salvage_space:Skill Learning]] | ::: | | [[:salvage_space:Skill Improvement]] | ::: | | [[:salvage_space:Skill Atrophy]] | ::: | | [[:salvage_space:Skill List]] | ::: | ==== Special Effects ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Special Effects]] (SFX) Abilities | [[:Chronology:SFX Foundation]] | | [[:salvage_space:SFX Unreliability]] | [[:Chronology:SFX Advantages]] | | ::: | [[:Chronology:SFX Restrictions]] | | [[:salvage_space:Magic]] | [[:Chronology:Creating SFX]] | | [[:salvage_space:Powers]] | ::: | | [[:salvage_space:Psionics]] | ::: | ==== Non-Player Characters ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:NPCs]] | [[:Chronology:Creating NPCs]] | | ::: | [[:Chronology:Creating Goons]] | | [[:Salvage Space:Specialists]] | [[:Chronology:Creating Specialists]] | | ::: | [[:Chronology:Creating Villains]] | ==== Creatures ==== ^ For Adventurers ^ For Guides ^ | [[:Salvage Space:Microorganisms]] | [[:Chronology:Creating Microorganisms]] | | [[:Salvage Space:Plants]] | [[:Chronology:Creating Plants]] | | [[:Salvage Space:Animals]] | [[:Chronology:Creating Animals]] | | [[:Salvage Space:Monsters]] | [[:Chronology:Creating Monsters]] | ===== Section 4: Plots ===== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Plots]] | [[:Chronology:Creating Plots]] | ==== Plots and Complications ==== ^ For Adventurers ^ For Guides ^ | | [[:Chronology:Creating Homebases]] | | ::: | [[:Chronology:Creating Sandboxes]] | | ::: | [[:Chronology:Creating Hexcrawls]] | | [[:salvage_space:Campaigns]] | [[:Chronology:Creating Campaigns]] | | [[:salvage_space:Adventures]] | [[:Chronology:Creating Adventures]] | | [[:salvage_space:Missions]] | [[:Chronology:Creating Missions]] | | [[:salvage_space:Encounters]] | [[:Chronology:Creating Encounters]] | ==== Session Zero ==== ^ For Adventurers ^ For Guides ^ | [[:Chronology:Session Zero]] | [[:Chronology:Creating Session Zero]] | | [[:Chronology:Creating Your Adventurer]] | ::: | | [[:Chronology:Adventurer Playsheet]] | ::: | | [[:Chronology:Random Generation]] | ::: | | [[:Chronology:Template Generation]] | [[:Chronology:Creating Templates]] | | [[:Chronology:Point-Buy Generation]] | | | [[:Chronology:Lifepath Generation]] | [[:Chronology:Creating Lifepaths]] | | [[:Chronology:Goals]] | | | [[:Chronology:Motivations]] | | | [[:Chronology:Attitudes]] | | | [[:Chronology:Starting Resources]] | | | [[:Chronology:Starting Equipment]] | | | [[:Chronology:Adventuring Party Connections]] | [[:Chronology:Creating Parties]] | | [[:Chronology:Adventuring Party Playsheet]] | | | [[:Chronology:Sessions]] | [[:Chronology:Creating Sessions]] | ==== Resolution ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Adventuring]] | [[:Chronology:Running Sessions]] | | [[:salvage_space:Core Mechanic]] | [[:Chronology:Core Mechanic]] | | [[:salvage_space:Attribute Score Test]] | [[:Chronology:Attribute Score Test]] | | [[:salvage_space:Unopposed Attribute Score Test]] | [[:Chronology:Unopposed Attribute Score Test]] | | [[:salvage_space:Opposed Attribute Score Test]] | [[:Chronology:Opposed Attribute Score Test]] | | [[:salvage_space:Task Resolution]] | [[:Chronology:Task Resolution]] | | [[:salvage_space:Solo Play]] | [[:Chronology:Guides Solo Play]] | | [[:salvage_space:Blue-Booking]] | [[:Chronology:Blue-Booking]] | | [[:salvage_space:Adventurer Playsheet]] | [[:Chronology:Guides Playsheet]] | ==== Skill and SFX Resolution ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Perception]] | [[:Chronology:Running Perception]] | | [[:salvage_space:Hacking]] | [[:Chronology:Running Hacking]] | | [[:salvage_space:Trading]] | [[:Chronology:Running Trading]] | | [[:salvage_space:Treasure Hunting]] | [[:Chronology:Running Treasure Hunting]] | | [[:salvage_space:Salvage]] | [[:Chronology:Running Salvage]] | | [[:salvage_space:Starship Operations]] | [[:Chronology:Running Starship Operations]] | ==== Terrain ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Terrain]] | [[:Chronology:Creating Terrains]] | | [[:salvage_space:Weather]] | [[:Chronology:Creating Weather]] | | [[:salvage_space:Environment]] | [[:Chronology:Creating Environments]] | | [[:salvage_space:Disease]] | [[:Chronology:Creating Diseases]] | | [[:salvage_space:Poison]] | [[:Chronology:Creating Poisons]] | ==== Conflicts ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Conflicts]] | [[:Chronology:Running Conflicts]] | | [[:salvage_space:Initiative]] | ::: | | [[:salvage_space:Turn Order]] | ::: | | [[:salvage_space:Actions Per Turn]] | ::: | | [[:salvage_space:Events In Conflicts]] | ::: | | [[:salvage_space:Actions]] | ::: | | [[:salvage_space:Reactions]] | ::: | | [[:salvage_space:To-Hit Rolls]] | ::: | | [[:salvage_space:Opposed Attribute Score Test]] | ::: | | [[:salvage_space:Criticals and Fumbles]] | ::: | | [[:salvage_space:Hit Locations]] | ::: | | [[:salvage_space:Damage]] | ::: | | [[:salvage_space:Reserves]] | ::: | | [[:salvage_space:Healing]] | ::: | | [[:salvage_space:Repair]] | ::: | | [[:salvage_space:Mass Conflicts]] | ::: | ==== Social Conflicts ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Social Reactions]] | [[:Chronology:NPC Reactions]] | | [[:salvage_space:Social Checks]] | [[:Chronology:Running Social Conflict]] | | [[:salvage_space:Romance]] | ::: | | [[:salvage_space:Seduction]] | ::: | | [[:salvage_space:Intimidation]] | ::: | | [[:salvage_space:Terror]] | ::: | | [[:salvage_space:Mass Social Conflicts]] (mobs) | ::: | ==== Martial Conflicts ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Martial Conflict]] | [[:Chronology:Running Martial Conflict]] | | [[:salvage_space:Actions in Combat]] | ::: | | [[:salvage_space:Movement]] and [[:salvage_space:Miniatures]] | ::: | | [[:salvage_space:Moves]] and [[:salvage_space:Maneuvers]] | ::: | | [[:salvage_space:Hand-To-Hand Combat]] | ::: | | [[:salvage_space:Martial Arts]] | ::: | | [[:salvage_space:Melee Combat]] | ::: | | [[:salvage_space:Ranged Combat]] | ::: | | [[:salvage_space:Weapon Specialization]] | ::: | | [[:salvage_space:Missile Fire]] | ::: | | [[:salvage_space:Armor]] | ::: | | [[:salvage_space:Shields]] | ::: | | [[:salvage_space:Screens]] | ::: | | [[:salvage_space:Mass Martial Conflicts]] (Swarms, Squads) | ::: | | [[:salvage_space:Vehicular Conflict]] | [[:Chronology:Running Vehicular Conflict]] | | [[:salvage_space:Races]] | ::: | | [[:salvage_space:Chases]] | ::: | | [[:salvage_space:Starship Conflict]] | ::: | | [[:salvage_space:Mass Vehicle Conflicts]] (fleets) | ::: | ==== Supernatural Conflicts ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Supernatural Conflict]] | [[:Chronology:Running Supernatural Conflict]] | | [[:salvage_space:Magical Conflict]] | ::: | | [[:salvage_space:Superpowered Conflict]] | ::: | | [[:salvage_space:Psionic Conflict]] | ::: | | [[:salvage_space:Mass Supernatural Conflicts]] | ::: | ==== Progression and Downtime ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Progress]] | [[:Chronology:Running Progression]] | | [[:salvage_space:Random Progress]] | ::: | | [[:salvage_space:Gradual Experience]] | ::: | | [[:salvage_space:Experience Levels]] | ::: | | [[:salvage_space:Milestone]] | ::: | | [[:salvage_space:Between Sessions]] | [[:Chronology:Running Downtime]] | | [[:salvage_space:Recovering]] | ::: | | [[:salvage_space:Salvaging]] | ::: | | [[:salvage_space:Reconstructing]] | ::: | | [[:salvage_space:Crafting]] | ::: | | [[:salvage_space:Learning]] | ::: | | [[:salvage_space:Programming]] | ::: | | [[:salvage_space:Side Adventures]] | ::: | ==== Endings ==== ^ For Adventurers ^ For Guides ^ | [[:salvage_space:Endings]] | [[:Chronology:Running Endings]] | | [[:salvage_space:Death]] | ::: | | [[:salvage_space:Resurrection]] | ::: | | [[:salvage_space:Retirement]] | ::: | | [[:salvage_space:Promotion to Mythic Status]] | ::: | ===== Appendices ===== ^ For Adventurers and Guides ^ | [[Design Inspirations]] | | [[References]] | | [[Credits]] | | [[Statement on GPT / LLM Content]] | | [[Contact Me]] | | [[Dungeon23]] | ▲ [[:Chronology:]] ~~DISCUSSION~~