====== SALVAGE SPACE: SHIELDS ====== **gun shield**: a large plate mounted to crew-served or emplaced weapons to protect the operator. **riot shield**: a lightweight reinforced barrier capable of deflecting attacks such as thrown items while providing unobstructed visibility. **sunshade**: a lightweight deploy-able barrier to reduce or block direct solar exposure. **tactical shield**: a heavyweight reinforced barrier capable of deflecting attack from weapons of war. ===== Shield Attributes ===== All Shields have at least an [[Endurance]] Attribute, and Endurance [[Reserves]]. ===== Absorbing Impacts ===== When a successful strike is made, and the defender successfully parries with a [[Shields|shield]], the shield absorbs the damage rather than [[armor]]. If the parry fails, and the strike lands directly, the armor absorbs the damage. ===== Accumulating Damage ===== The [[Damage]] accumulates against the shield's [[Endurance]] [[Reserves]] and [[Endurance]] in the same manner as for an Adventurer. ===== Damage Resistance ===== If the Shield possesses a **Damage Resistance** [[Special Effects]] (SFX) ability, then the damage resistance is subtracted from the total points of damage taken in a strike before being applied to the shield's Endurance Reserve. ===== Shield Crafting ===== An artisan with the ** Smithing (Shield) ** skill can craft a custom-order shield. ===== Shield Upgrades ===== An artisan with the ** Smithing (Shield) ** skill can customize, upgrade, or improve shields. ===== Shield Repair ===== Successful ** Smithing (Shield) ** skill checks can restore shield [[Endurance]] [[Reserves]]. ===== Shield Salvage ===== Adventurers can easily improvise shields from commonly available materials. ▲ [[:Chronology:]] ~~DISCUSSION~~