====== SALVAGE SPACE: SKILLS ====== Skills are acquired talents learned through trial-and-error, self-study, or formal training such as apprenticeship or schooling. Skills are ranked on a value from -10 representing completely unskilled through the value +10 which represents a world-renowned practitioner. ^ Skill Value ^ Capability, Education, and Notes ^ | -10 | Unskilled | | -9 | | | -8 | | | -7 | | | -6 | | | -5 | | | -4 | Novice | | -3 | | | -2 | Hobbyist | | -1 | | | 0 | Average, High School, Trained, Certified | | +1 | | | +2 | Bachelors Degree | | +3 | | | +4 | Masters Degree, Professional | | +5 | | | +6 | Expert | | +7 | | | +8 | Doctorate Degree | | +9 | | | +10 | World-record holder, Grand Master | ===== Random Generation ===== Adventurers roll 2d6 - 2d6 for the number of skills gained from: * [[:salvage_space:Species]] * [[:salvage_space:Origins]] * [[:salvage_space:Backgrounds]] * [[:salvage_space:Education]] * [[:salvage_space:Professions]] For each category rolled, if the result is: * -10 to -4: 1 skill gained at 0 (Average) rank * -3 to +3: 2 skills gained: the first at +0 (Average) rank and the second at -2 (Hobbyist) rank * +4 to +10: 3 skills gained: the first at +0 (Average) rank, the second at -2 (Hobbyist) rank, and the last at -4 (Hobbyist) rank ===== Template Generation ===== The template specifies the source and number of ranks added for each skill. ===== Point Buy Generation ===== Depending on how powerful the Guide wants adventurers in their Campaign to be, the Guide will give the players different amounts of starting points to modify their Adventurer's Skills with. ^ Adventurer Starting Capability ^ Skill Points ^ | Minimal | 48 | | Challenged | 60 | | Below Average | 96 | | Average (Recommended) | 120 | | Heroic | 144 | | Superheroic | 168 | | Godlike | 192 | Adventuers may then purchase Skill ranks from -10 to 0 to +3 at the cost of 1 point per rank. For example, to purchase a skill at Hobbyist (-4) rank, spend 1 point to first buy the Skill at its base rank of -10, then six more points to raise the Skill to -9, -8, -7, -6, -5, and finally -4. ===== Lifepath Generation ===== Each Lifepath event specifies the source and number of ranks added for each skill. ▲ [[:Chronology:]] ~~DISCUSSION~~