As a core game piece for the Guide to tell their side of the story, Non-Player Characters (NPCs) may take increased amounts of thought and design.
Like the Adventurers, an NPC may start as a small collection of simple facts which grow over time as Adventurers through repeated encounters in a variety of situations.
A “stat block” or checklist that starts small and can grow as necessary helps create NPCs quickly and help improvise roleplaying them confidently.
☐ NPC NAME
What is the NPC called?
Choose or generate a name for this NPC.
☐ NPC APPEARANCE
How old is the NPC?
What species is the NPC?
How is the NPC dressed and what are they carrying or equipped with?
What first impression does this NPC make on the players?
What is this NPC doing when first encountered? (May depend on time of day…):
Daily activities of an NPC change depending on the month or season, such as the medieval Labors of the Months:
☐ NPC PORTRAYAL
Some example merchant responses to imagine or consider:
☐ NPC REACTIONS
Create a table of reaction roll results this NPC has to each of the Adventurers.
☐ NPC NEEDS / AGENDAS / HOOKS
How does this NPC provide an adventure for the players?
☐ NPC RUMORS / SECRETS / CLUES
What does the NPC know that could help the party?
☐ NPC ATTRIBUTES / RESERVES
Choose or role the base attributes of the NPC (Strength, Intelligence, etc) and set the corresponding RESERVES.
☐ NPC ROLE / PROFESSION
What is this NPC's purpose, function, or plain old job in the world?
☐ NPC SKILLS / SFX
List the primary skills or SFX this NPC might use
☐ NPC ALLEGIANCE / FACTION
Who does this NPC serve or owe allegiance to?
Create a note card for each possible recurring or persistent NPC or Patron:
Core Design | |
---|---|
NPC NAME | |
NPC APPEARANCE | |
NPC PORTRAYAL | |
Additional Design | |
NPC REACTIONS | |
NPC NEEDS / AGENDAS / HOOKS | |
NPC RUMORS / SECRETS / CLUES | |
NPC ATTRIBUTES / RESERVES | |
NPC ROLE / PROFESSION | |
NPC SKILLS / SFX | |
NPC ALLEGIANCE / FACTION |
Name: | ||||
---|---|---|---|---|
Appearance: | ||||
Portrayal: | ||||
Hooks / Secrets: | ||||
Romance / Major Interests: | ||||
Romance / Minor Interests: | ||||
Romance / Dislikes: | ||||
Terror / Phobias: | ||||
Reaction To Adventurer | Adventurer Appearance | Adventurer Charisma | First Impression Roll | First Impression Result |
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