The Guide helps the Players navigate the Adventurer creation steps and provides suggestions on System and Setting choices which might help the Player fit the Adventurer to their concept.
The Guide should pay close attention and mine these discussions and choices for possible Rewards for both the Players and the Adventurers which can be used in future Adventure and Mission design.
To host a session zero, put the following on a poster board to make sure it is all sorted before the end of the evening:
Roleplaying Tips #0157 - 6 Tips On How To Bring Disparate Characters Together
Roleplaying Tips #0227 - Story Sparks Part I: New Ways To Begin An Adventure & Bring The PCs Together
Roleplaying Tips #0229 - Story Sparks Part II: More Ways To Begin An Adventure & Bring The PCs Together
Roleplaying Tips #0295 - Five Tips For Crafting Party Names
Roleplaying Tips #0392 - Assembling The Party - Reconciling Diverse Backgrounds
Roleplaying Tips #0502 - 6 Ways To Assemble The Party And Kick Off Your Campaign
Roleplaying Tips #0503 - Design The Party, Not The Characters
Roleplaying Tips #0952 - How To Bring A Diverse Party of PCs Together
Roleplaying Tips #1136 - The Unification Event -- How To Get The Party Together