CREATING SFX

Special Effects (SFX) allow Adventurers to “break the rules” in one or more ways.

Core SFX Design

SFX NAME
What is the name of the Special Effect (SFX) ability?

SFX DESCRIPTION
Describe the Special Effect (SFX) manifestation or results of use by Degrees of Success for different values of the -10 to 0 to +10 scale.

Additional Optional SFX Design

SFX ATTRIBUTE
Which of the six physical or six mental Attributes enable or are affected by this Special Effect?

What can the Adventurer do to enhance, impair, bless, or curse the Attributes of themselves or others?

SFX BASE ATTRIBUTE RESERVE
Which of the six physical or six mental Attribute Reserves are affected by this Special Effect?

What can the Adventurer do to heal, repair, impair, wound or damage the Attribute Reserves of themselves or others?
Which Attribute Reserve does it cost points of, and how many, to activate this Special Effect?

SFX AREA OF EFFECT
What is the size and shape of the SFX Area of Effect?
What can the Adventurer do to increase or decrease the SFX Area of Effect for themselves or others?

SFX ASPECTS
Which aspects of reality enhance, express, or impair this Special Effect?

SFX CREATION
Which aspects of reality can Adventurers create or destroy with this Special Effect?

SFX DURATION
How long does the Special Effect last once invoked?
What can the Adventurer do to increase or decrease the SFX Duration for themselves or others?

SFX ILLUSION

SFX MOVEMENT
How fast can this Special Effect ability travel or move?
How can the Adventurer increase or decrease the SFX Movement for themselves or others?

SFX RANGE
How far from the Adventure can they manifest the Special Effect?

How far can this Special Effect ability travel or move?
What can the Adventurer do to increase or decrease the SFX Range for themselves or others?

SFX REPETITIONS
How often can the Adventurer manifest the Special Effect?
What can the Adventurer do to increase or decrease the SFX Repettions of themselves or others?

SFX TARGETS
Who or what may the Adventurer target with this Special Effect?

Can the Adventurer add target seeking or evading to their Special Effect?

Salvage Space: Special Effects

Salvage Space: Magic
Salvage Space: Powers
Salvage Space: Psionics

Chronology :: ◢ References: Special Effects