SALVAGE SPACE: REACTIONS

Once Adventurers choose their Action on their Turn, resolving that Action may provoke Reaction from the recipient of those Actions.

These Reactions may even change the type of conflict underway.

For example: A call to parley may de-escalate a wild fist fight.

Broadly, the following Reactions commonly occur to Actions during conflicts:

SOCIAL CONFLICT

MARTIAL CONFLICT

VEHICULAR CONFLICT

SUPERNATURAL CONFLICT

An Adventurer's action resolves only once any triggered Reactions have resolved as well.

Defenses

Adventurers may employ passive or active defenses, including Synthetic Intelligence which may react under its own volition.

Chronology