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chronology:creating_factions [2023/09/22 21:03] – created - external edit 127.0.0.1chronology:creating_factions [2025/03/05 20:45] (current) – external edit 127.0.0.1
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 ☐ **FACTION VEHICLES** \\ ☐ **FACTION VEHICLES** \\
 What vehicles can the faction field for operations? What vehicles can the faction field for operations?
 +
 +☐ **FACTION PRIVILEGES** \\
 +In general members of a faction get access to the faction resources as a power base.
 +
 +That can include access to faction assets or calling on other faction members.
 +
 +This could easily be extended to include other kinds of privileges.
 +
 +For example: Factions that are powerful enough to get custom laws favorable to them.
 +
 +Those could be religions or speakers of a language.
 +
 +☐ **FACTION INTERACTIONS** \\
 +
 +Take the list of faction types and make a matrix out of it with the types as both rows and columns.
 +
 +Then each cell of the matrix is how those faction types interact or affect each other in the form of privileges.
 +
 +What privileges can a government faction grant to a religious, corporate, or other faction?
 +
 +What privileges can a religious faction grant to a government, corporate, or other faction?
 +
 +☐ **FACTION RESTRICTIONS** \\
 +Finally, for any "plusses" like privileges, there should also be balancing "minuses".
 +
 +What about restrictions on factions or their members in addition to privileges?
 +
 +What restrictions can a government faction impose on religions, corporations, languages, or customs in the setting?
 +
 +What restrictions can a religious faction impose on governments, corporations, languages, or customs in the setting?
  
 ===== Types Of Factions ===== ===== Types Of Factions =====
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 ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#cultures_01.c|References: Cultures]] ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#cultures_01.c|References: Cultures]]
-~~DISCUSSION~~+