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chronology:running_martial_conflict [2023/10/28 08:44] – [Running Actions Per Turn] robertchronology:running_martial_conflict [2025/04/01 16:48] (current) – [Running Actions] robert
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 | :::                                           | Flee               | | :::                                           | Flee               |
 | :::                                           | Attack             | | :::                                           | Attack             |
-| :::                                           | Claw               |+| :::                                           | Claw / Gouge       |
 | :::                                           | Punch              | | :::                                           | Punch              |
 +| :::                                           | Push / Shove       |
 | :::                                           | Elbow              | | :::                                           | Elbow              |
 | :::                                           | Knee               | | :::                                           | Knee               |
 | :::                                           | Kick               | | :::                                           | Kick               |
 +| :::                                           | Trip               |
 | :::                                           | Bite               | | :::                                           | Bite               |
 | :::                                           | Block              | | :::                                           | Block              |
 | :::                                           | Grapple            | | :::                                           | Grapple            |
 +| :::                                           | Choke              |
 | :::                                           | Pin                | | :::                                           | Pin                |
 | :::                                           | Martial Arts Move  | | :::                                           | Martial Arts Move  |
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 ◢ [[:salvage_space:Turn Order|Salvage Space: Turn Order]] \\ ◢ [[:salvage_space:Turn Order|Salvage Space: Turn Order]] \\
 +
 +===== Skills Used In Hand-to-Hand Combat =====
 +
 +☐ **BRAWLING / STREET-FIGHTING** \\
 +
 +☐ **BOXING** \\
 +
 +☐ **WRESTLING** \\
 +
 +☐ **MARTIAL ARTS** \\
  
 ===== Running Actions Per Turn ===== ===== Running Actions Per Turn =====
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 ☐ **PUNCH** \\ ☐ **PUNCH** \\
 Combatants may strike with the closed or opened fist using their [[Dexterity]]. Combatants may strike with the closed or opened fist using their [[Dexterity]].
 +
 +☐ **PUSH / SHOVE** \\
 +Combatants may push or shove using both hands [[Dexterity]] or their entire body [[Agility]].
  
 ☐ **ELBOW** \\ ☐ **ELBOW** \\
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 ☐ **KICK** \\ ☐ **KICK** \\
-Combatants may strike with their feet using their [[Agility]].+Combatants may strike with their feet using their [[Agility]] to inflict blunt trauma. 
 + 
 +☐ **TRIP** \\ 
 +Combatants may strike with their feet using their [[Agility]] with the intent to tangle their opponents feet to knock them down.
  
 ☐ **BITE** \\ ☐ **BITE** \\
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 Then, during the conflict, the Guide consults their menu of prepared options rather than spend more cognitive effort and time considering strategy and tactics in the moment. Then, during the conflict, the Guide consults their menu of prepared options rather than spend more cognitive effort and time considering strategy and tactics in the moment.
  
-Combined with [[#Conditions]], a Guide may prepare an "AI Table" to simply roll on to find their NPC combatant's next action.+Combined with [[Conditions]], a Guide may prepare an "AI Table" to simply roll on to find their NPC combatant's next action.
  
 Example Table: \\ Example Table: \\
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 ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#conflicts_04.u|References: Conflicts]] ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#conflicts_04.u|References: Conflicts]]
-~~DISCUSSION~~+