More commonly seen on the Core Worlds than out in the fringes, electromagnetic screening technology expanded the traditional concepts of layered shield and armor defense.
Electrical: deflect and discharge electrical strikes
Flare: improve survivability of solar flare exposure
Magneto-Kinetic: reduce or deflect incoming kinetic strike from micrometeroids or weapons of war
Lase: defect, absorb, or discharge incoming laser strikes
Psionic: deflect or disrupt psionic probes
Sonic: deflect and disrupt incoming sonic attacks
If a successful type of strike matches the type of protection offered by a defender's screen, the strike may be deflected, absorbed, or negated.
Any remaining effect or damage from a partially screened strike applies to the defender's shield (if any) then armor (if any).
Damage may accumulate against the screen's Endurance Reserves and Endurance in the same manner as for an Adventurer.
If the Screen possesses a Damage Resistance Special Effects (SFX) ability, then the damage resistance is subtracted from the total damage taken in a strike before being applied to the screen's Endurance Reserves.
An artisan with the Ingenuity/Engineering (Screen) skill can craft a custom-order screen.
An artisan with the Ingenuity/Engineering (Screen) skill can customize, upgrade, or improve screens.
Successful Ingenuity/Engineering] (Screen) skill can restore screen Endurance Reserves replacing burnt out components and recharging.
Adventurers may sometimes salvage functional projector, control, and energy modules from damaged screens.