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chronology:creating_religions [2023/09/22 21:03] – created - external edit 127.0.0.1chronology:creating_religions [2025/03/05 20:45] (current) – external edit 127.0.0.1
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 A religion consists of a group of people who share a set of beliefs. A religion consists of a group of people who share a set of beliefs.
  
-===== Core Religion Design =====+===== Core Design =====
  
 ☐ **NAME** \\ ☐ **NAME** \\
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 What secrets does this religion hold? What secrets does this religion hold?
  
-===== Additional Religion Design =====+===== Additional Design =====
  
 ☐ **HIGHER POWER** \\ ☐ **HIGHER POWER** \\
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 ☐ **STRENGTH** \\ ☐ **STRENGTH** \\
-How strongly do members of this religion believe and act based upon it?+How strongly (on average) do members of this religion believe and act based upon it?
   * Adherent   * Adherent
   * Practicing   * Practicing
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 Establishing facilities \\ Establishing facilities \\
 Missions \\ Missions \\
 +
 +==== Attributes ====
 +Consider "rolling up" the following attributes for the religious bloc and consider what each value rolled would mean for it.
 +
 +☐ **STRENGTH** \\
 +☐ **ENDURANCE** \\
 +☐ **AGILITY** \\
 +☐ **DEXTERITY** \\
 +☐ **SPEED** \\
 +☐ **APPEARANCE** \\
 +☐ **INTELLIGENCE** \\
 +☐ **WILL** \\
 +☐ **AWARENESS** \\
 +☐ **INGENUITY** \\
 +☐ **REFLEXES** \\
 +☐ **CHARISMA** \\
  
 ===== Designer's Notes ===== ===== Designer's Notes =====
  
-Appearance of religions, ideologies, or "-isms"  here do not imply an endorsement or advocacy of these forms of thought or action.+Appearance of religions, ideologies, or "-isms" here do not imply an endorsement or advocacy of these forms of thought or action.
  
 This is a survey of some of the possibilities that could appear in a setting or campaign and should be viewed in the context of including them only when needed for variety within the setting to increase the fun of playing games within that setting. This is a survey of some of the possibilities that could appear in a setting or campaign and should be viewed in the context of including them only when needed for variety within the setting to increase the fun of playing games within that setting.
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 ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#cultures_01.c|References: Cultures]] ▲ [[:Chronology:]] :: ◢ [[:Chronology:references#cultures_01.c|References: Cultures]]
-~~DISCUSSION~~+