CREATING RELIGIONS

A religion consists of a group of people who share a set of beliefs.

Core Religion Design

NAME
What do the followers of this religion call it?

IDEOLOGY
What do the followers of this religion believe?

PLOT HOOKS
What secrets does this religion hold?

Additional Religion Design

HIGHER POWER
What higher power or powers do members worship?

REQUIREMENTS
What requirements and restrictions do members adhere to?

SIMILARITIES
What other faiths, including in history, may be similar?

DIFFERENCES
How is this faith different than similar faiths?

STRENGTH
How strongly do members of this religion believe and act based upon it?

  • Adherent
  • Practicing
  • Evangelist
  • Zealot
  • Fanatic

Religious Actions And Events

Charitable works
Establishing facilities
Missions

Designer's Notes

Appearance of religions, ideologies, or “-isms” here do not imply an endorsement or advocacy of these forms of thought or action.

This is a survey of some of the possibilities that could appear in a setting or campaign and should be viewed in the context of including them only when needed for variety within the setting to increase the fun of playing games within that setting.

Research can provide a vast array of other possibilities beyond these example prompts.

The inclusion or omission and amount of religion within a fictional setting is a matter for the Adventurers and Guide to decide among themselves.

Additional Resources

Salvage Space: Religions

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