The Lifepath method of Adventurer creation is the most time-intensive but can be the most satisfying.
The process uses a combination of random die rolls and chosen options along with a set of tables which cover a number of areas of an Adventurer's fictitious past before they began adventuring.
Family, childhood events, education, and more can be generated through the lifepath tables to create a background story.
Once the bare bones of the story are generated this way, the player can take over and add detail to complete the story.
Lifepath generation usually provides a Player with specific events that affected their Adventurer and possible attitudes caused by those events.
Players navigate the following Life Paths to discover background events and their effects on the Adventurer:
Events of each Life Path may modify different combinations of the following elements of the Adventurer:
Events of each Life Path may contribute to the Adventurer: