CREATING DISEASES

Core Disease Design

NAMES
What do people call this disease?

CONDITIONS
At each stage of the progression, what effects or conditions manifest?

HOOKS / SECRETS
What potential adventure hooks or secrets does this disease harbor?

Additional Optional Design

ENVIRONMENT
Where can you be exposed to this disease?

LOCATION
Where can you be exposed to this disease?

CARRIER
Is this diseased carried by some plant or animal?

EXPOSURE
What actions cause a chance of exposure?

TARGETS
What plants or animals does this disease target?

IMMUNITY
Who or what is immune to this disease, and why?

INFECTION
How easy is it to catch this disease?

INCUBATION
How many days does it take for the disease to manifest?

PROGRESSION
What stages does this disease progress through?

SYMPTOMS
At each stage of the progression, what symptoms manifest?

CURABILITY
How easy or hard is this disease to treat or cure?

RECOVERY
What is recovery from this disease like?

TREATMENTS
What treatments allow recovery to begin?

RESIDUALS
Are there any residual effects?

RESPONSES
What customs, superstitions, phobias, or laws are triggered by this disease?

Salvage Space: Disease

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