CREATING GOONS
Goons act as low-level obstacles, rivals, or henchmen of the opposition.
Guides need the following minimum information (or “stat block”) for Goons opposing the Adventurers:
Core Goon Design
☐ GOON NAME
What is the common name for this kind of Goon?
☐ GOON APPEARANCE
What is the first impression this Goon makes when encountered?
What is the Goon doing?
☐ GOON ARMOR
What is the Goon wearing for protection?
☐ GOON MELEE WEAPON
What is the Goon equipped with as a Melee Weapon?
☐ GOON RANGED WEAPON
What is the Goon equipped with as a Ranged Weapon?
Additional (Optional) Goon Design
☐ GOON PORTRAYAL
How does the Goon interact or react to the Adventurers?
☐ GOON SECRETS OR HOOKS
What secrets or adventure hooks does this Goon hold?
Why are they motivated to work for the Villain?
☐ GOON ENDURANCE
How tough is the Goon? (-10 to 0 to +10)
☐ GOON AGILITY
How graceful is the Goon in a melee? (-10 to 0 to +10)
☐ GOON DEXTERITY
How steady is the Goon's aim? (-10 to 0 to +10)
☐ GOON SPEED
How fast does the Goon move? (-10 to 0 to +10)
☐ GOON WILL
How stubborn or tenacious is the Goon in combat? (-10 to 0 to +10)
How easy is it to get the Goon to betray their loyalty to the Villain?
☐ GOON ENDURANCE RESERVE
☐ GOON AGILITY RESERVE
☐ GOON DEXTERITY RESERVE
☐ GOON SPEED RESERVE
☐ GOON WILL RESERVE
All Reserves start at 10.
☐ GOON MELEE COMBAT SKILL
How skilled is the Goon with their Melee Weapon? (-10 to 0 to +10)
☐ GOON RANGED COMBAT SKILL
How skilled is the Goon with their Ranged Weapon? (-10 to 0 to +10)
Goon Worksheet
Core Design | |
---|---|
GOON NAME | |
GOON APPEARANCE | |
GOON ARMOR | |
GOON MELEE WEAPON | |
GOON RANGED WEAPON | |
Additional Design | |
GOON PORTRAYAL | |
GOON SECRETS OR HOOKS | |
GOON ENDURANCE | |
GOON AGILITY | |
GOON DEXTERITY | |
GOON SPEED | |
GOON WILL | |
GOON ENDURANCE RESERVE | 10 |
GOON AGILITY RESERVE | 10 |
GOON DEXTERITY RESERVE | 10 |
GOON SPEED RESERVE | 10 |
GOON WILL RESERVE | 10 |
GOON MELEE COMBAT SKILL | |
GOON RANGED COMBAT SKILL |