CREATING MISSIONS

Quests, such as those bestowed by a king, evolved into the missions, contracts, or special projects of today and tomorrow.

Core Mission Design

MISSION / OPERATION NAME
What is the mission code name?

MISSION OVERVIEW
Summarize the background and requirements of the mission.

MISSION OBJECTIVE: PRIMARY
What is the main mission objective?
If only this gets accomplished, what makes the mission a success?

Additional Optional Mission Design

MISSION OBJECTIVES: SECONDARY
What additional objectives might the Adventurers complete for bonuses?

MISSION OBJECTIVES: SECRET
What additional objectives might the Adventurers discover during the mission as opportunities or complications?

MISSION INSERTION POINT
Where do the Adventurers start working their way into the mission area?

MISSION WAYPOINTS
What course must the Adventures take to reach the main mission area?

MISSION CLUES
What clues or discoveries in the mission can lead to additional or secret objectives and additional missions or adventure hooks?

MISSION EXTRACTION POINTS
How and where can the Adventurers safely egress the mission area?

MISSION HOSTAGES / PRISONERS
Are there hostages or prisoners to rescue or escort to safety within this mission?

MISSION TRAITORS
Are there potential turncoats who can compromise or sabotage the mission?

MISSION COMPLETION BONUS
Can the Adventurers get paid extra on mission completion?

MISSION FAILURE PENALTY
What can happen if the Adventurers fail to complete the mission successfully?

Mission Worksheet

MISSION BRIEF ELEMENT
MISSION / OPERATION NAME
MISSION OVERVIEW
MISSION OBJECTIVE: PRIMARY
MISSION OBJECTIVES: SECONDARY
MISSION OBJECTIVES: SECRET
MISSION INSERTION POINT
MISSION WAYPOINTS
MISSION CLUES
MISSION EXTRACTION POINTS
MISSION HOSTAGES / PRISONERS
MISSION TRAITORS
MISSION COMPLETION BONUS
MISSION FAILURE PENALTY

Additional Resources

Salvage Space: Missions

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